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	<title>Strange Systems &#187; definition</title>
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	<description>Architecture. User Experience. Exploring the overlap of physical and virtual.</description>
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		<title>Convergence, a defintion</title>
		<link>http://www.strangesystems.com/blog/convergence-a-defintion.html</link>
		<comments>http://www.strangesystems.com/blog/convergence-a-defintion.html#comments</comments>
		<pubDate>Sun, 27 Apr 2008 17:37:35 +0000</pubDate>
		<dc:creator>namho</dc:creator>
				<category><![CDATA[mobile technology]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[web 2.0]]></category>
		<category><![CDATA[convergence]]></category>
		<category><![CDATA[definition]]></category>

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		<description><![CDATA[I&#8217;ve been struggling to define exactly what &#8220;convergence&#8221; means in today&#8217;s wired world. I think I&#8217;ve found the best definition yet. Convergence is sometimes viewed as the consolidation of multiple technologies towards a singular uber-device. I prefer to define convergence as the tendency of technologies, as they grow in complexity and scope, to overlap (and [...]]]></description>
			<content:encoded><![CDATA[<p>I&#8217;ve been struggling to define exactly what &#8220;convergence&#8221; means in today&#8217;s wired world. I think I&#8217;ve found the best definition yet. </p>
<blockquote><p>
Convergence is sometimes viewed as the consolidation of multiple technologies towards a singular uber-device. I prefer to define convergence as the tendency of technologies, as they grow in complexity and scope, to overlap (and consolidate) functions. Convergence therefore refers to a trend wherein devices and functions take on commonly shared traits, but this doesn’t mean that this trend ultimately ends with a single multifunctional mega-device, no matter how cool and ‘mad scientist’ that might sound.
</p></blockquote>
<p>
The <a href="http://idlemode.com/2008/04/11/convergent-experiences-diverse-devices/">article</a> goes on to describe &#8220;7 considerations for convergence&#8221;. An excellent read.</p>
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		<title>Intuitive: definition</title>
		<link>http://www.strangesystems.com/blog/intuitive-definition.html</link>
		<comments>http://www.strangesystems.com/blog/intuitive-definition.html#comments</comments>
		<pubDate>Wed, 31 Oct 2007 08:40:21 +0000</pubDate>
		<dc:creator>namho</dc:creator>
				<category><![CDATA[design]]></category>
		<category><![CDATA[user experience]]></category>
		<category><![CDATA[definition]]></category>
		<category><![CDATA[language]]></category>
		<category><![CDATA[usability]]></category>

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		<description><![CDATA[In his thoughtful article, Intuition, pleasure, and gestures, Jonathan Korman of Cooper crafts the most elegant definition of the word &#8220;intuitive&#8221; I have ever come across: Intuitive: Easy to explain, powerful in its implications, impossible to forget.]]></description>
			<content:encoded><![CDATA[<p>In his thoughtful article, <a href="http://www.cooper.com/insights/journal_of_design/articles/intuition_pleasure_and_gesture_1.html">Intuition, pleasure, and gestures</a>, Jonathan Korman of <a href="http://www.cooper.com">Cooper</a> crafts the most elegant definition of the word &#8220;intuitive&#8221; I have ever come across:</p>
<blockquote><p>Intuitive: Easy to explain, powerful in its implications, impossible to forget.</p></blockquote>
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